Raiding is when 10 or 25 players come together to fight challenging encounters and bosses. It used to be 40 people, but with the most recent expansions, it’s come down in size. I’ve equated raiding to my girlfriend as a song and dance. It’s funny to think of PC gamers as choreographed dancers, but it is true. Every boss requires some sort of positioning or timing. Add in the inherent variety from RPGs and you get classic role division, making the group choreography that much more dynamic or varied.
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Each raid may only be done once a week, making the rewards from the raid that much more interesting and the experience gained so much more valuable. While it is possible to practice and study these raids, most players gain their only experience first hand. This makes each experience a learning lesson and an on-the-fly experiment. Not every boss is the same and not every solution is applicable to each group. As I wrote in a previous post, an experienced leader is able to recreate the same types of groups or is able to identify the unique features and capabilities of each group. This means each song and dance may be different even when approaching the same boss week to week.
This makes handing over the reigns a bit difficult. It takes experience and game knowledge to understand not only what is happening during a fight, but what could be happening during a fight. As my groups become more accustomed to encounters, I am able to pass over leadership and control because I know the base skill floor is high enough that everyone can handle the fights smoothly. I have begun doing this not only by encouraging others to host without me whenever they can, but also by handing over the driver’s seat even when I’m participating in the raid. It’s been slightly difficult to hold my tongue, allowing my group and myself to sink or swim. But after many years of being a control freak, it’s nice to see the other side of letting loose and allowing people to make their own mistakes first hand.
I’ve been very stubborn in my life about learning from mistakes, especially from others. I’ve had a strong desire to learn things first hand, which I’m sure many others relate to. Whoever we learn from, I think the most important thing is that the lesson was effective and came to us in time. It’s a pleasure to experience so many different journeys from gaming.








